The Undying still isn’t fun … but I never have to do it again!
As of last night, I am officially Liluye the Undying. And believe me, the last five seconds of Kel’Thuzad’s (un)life were the most nerve-wracking of my entire WoW career!
In that short span of time, a void fissure spawned beneath our MT’s paws and the second-squishiest member of the raid suffered from an untimely case of Iwishiwasamage-itis. Fortunately, Keaton /danced out of the fissure like the amazing trained circus bear that he is, and we spammed heals on our iceblocked ‘lock … and because they are awesome, our deliberately-stacked-for-ranged-DPS DPS group managed to burst Kel’Thuzad down before P4 started.
(In P4, Arthas takes pity on KT and sends a Feral Lag Monster to Naxxramas. Affectionately known as Bob5, the Feral Lag Monster casts a stacking debuff on the entire raid, increasing the likelihood that afflicted raiders will freeze up, lag out or be randomly disconnected and ported to their hearthstone’s bind point. Or Crossroads.)
I’ve suffered through my share of 1% wipes and been solely responsible for more 2%-99% wipes than I can count, but the Undying is a uniquely stressful experience in that there are absolutely no do-overs.
Die in a doomfire and spoonfeed a soul-charge to Archimonde? Apologize to the raid, toss a few gold in the guild vault to cover repairs … and try again.
Flail around in a panic and loose constructs on the raid? Run back, screw around with the simulator during the inevitable post-wipe /afk’s, resolve to never again be that guy … and try again.
But mistime a heal on the iceblocked fury warrior, lag out on Heigan, neglect to turn your spell detail back up before Grobbulus or forget to switch from Seal of Blood to Seal of Command before Gluth’s Decimate? Congratulations! You just wasted the week-long reset for nine other people. Even if they’re really understanding about it (and my guildies are! <3), it’s still an awful feeling. Trust me, I know. (I was #1 and #3 on that list. >.>)
Don’t get me wrong: I’m thrilled to have the title and be one Naxx-8 and a Sarth 10-3D away from my Glory of the Raider meta-achievement (not to mention a swifter-than-very-swift ride). But I stand by what I wrote last time. This is a horrible achievement, based as much on luck as skill, and I couldn’t happier that it’s being re-worked for Ulduar.