Posts tagged ‘PvP’
Two Healers and a Tank.
Because that’s exactly what we are: Disc priest. Resto shaman. Feral druid.
… Keaton may have to keybind Teleport: Moonglade for this! 😉
10 things I learned in my first night of 3v3 arena:
- You can’t switch between dual-specs during preparation, so make sure you’re specced correctly before zoning in.
- Hint: under most circumstances, 0/0/0 doesn’t constitute “specced correctly.”
- Hunter pets and a Death Knight’s ghoul do very little damage to a decently geared resto shaman with pushback resistance. They do, however, proc Water Shield. If these pets are on your resto shaman, they’re essentially crowd controlled.
- If you’re a stealth class (such as a <cough> feral druid), be sure to bank your Haunted Memento before joining the arena queue.
- Whichever way you’re facing on the elevator in the Ring of Valor is probably the wrong way. Turn around! (Or use the map. If you want to be clever about it. But where’s the fun in that? /scoff)
- The dumber the opposing team’s name, the more likely you are to lose. (MycouchpullzoutbutIdont? How is that even a name?)
- The cockier the opposing team’s name, the more likely they are to lose. (Tip: If your team name contains the word “pwn” in any context other than cheerfully self-deprecating, try not to lose to two healers and a tank.)
- The spell hit cap for a Tauren elemental shaman against an equal-level opponent is 4%. Two points in Elemental Precision will grant that. However, see #2 above.
- Thunderstorm. Is. Amazing.
- Purge can be kind of useful. If you took it off your action bars sometime between Naxxramas and Ulduar, you might want to dust off the old spellbook and … I don’t know, bookmark it or something. Otherwise, when your feral druid tells you to “Quck! Purge that Innervate!”, you won’t be left /flailing. (On the plus side, you can always remind him of the Haunted Memento incident. It’s like a Get Out Of Jail Free card.)
Wonder of wonders …
We won 6.
But won 6!
Over the weekend, my mini pally finally managed to ding 79.
Immediately after training her new skills in the Undercity, she hopped on the first bat to Hammerfall, intercepted my baby shadow priest on the long road to Stromgarde and — with a single swing of her De-raged Waraxe — netted herself an heirloom mace (and two and a half Forsaken fingertips, which she promises to return to their rightful owner. Someday.)
Yes, that’s right. I am now a healing paladin — not a holy paladin, mind, because my spec is a mix-matched jumble of points that made my guild’s paladin tank (not that one; the other one) cry.
True story. A whole five minutes had transpired since the aforementioned transfer of macely ownership when my tankadin friend ran into me in Dalaran.
He paused. Inspected me. /Boggled.
“That doesn’t look like tanking gear,” he /said for all to see. “But that doesn’t look like a healing spec, either.”
He’s since taken to calling it SillySpec, and no matter how many times I protest that I FOUND IT ON THE INTERNETS, he won’t stop giggling.
It’s disconcerting, really.
In my defense, I was looking for a deep holy build. Since several all three of my guild’s dedicated PvPers were online at the time — including our powerhouse of an arena-flavored ret — I asked in guild chat for advice.
“WTB holy spec, PST.”
The shadow priest-turned-warlock responded: “Put all of your points in prot.”
I thought he was joking until the the frost mage-turned restokin chimed in: “Yeah, prot paladins are jerks in battlegrounds. You should totally spec jerk.”
And so … I did.
Eventually, my BG partner — the raiding rogue and warrior twink who inspired this craziness in the first place — logged on, and we decided to put our Saronite-clad duo through their paces in Warsong Gulch.
I’ll let you know how that turns out. We’re still trying to master the “queuing for the same battleground at the same time” achievement. Who knew that WSG had attunements?
I’m working on a rather lengthy update to my Cliques Happen/Guild Drama series, but it’s draining. So, in the meantime:
I did the For the Horde! achievement tonight with an awful trade channel PuG. We got the job done, but … what a stupidly frustrating experience. >.<
I am not kidding: the Raid Leader was 12 years-old and had to /afk for dinner in the middle of the Stormwind portion of the raid. He was gone for a good 20 minutes. When he came back to his computer and realized that we had killed Wyrnn without him (the PUG pretty much ignored him as RL when he commanded all of the mages to Pyroblast at the same time, because he “wanted to see what it looked like”), he totally freaked out on the raid.
He’s been spamming /trade ever since, trying to get a second group together to kill Wyrnn again. Several people have tried to explain the concept of respawn timers to him, to no avail.
I kind of feel sorry for the kid, at this point.
On a related note, Tyrande hits like a … not girl, because we hit damn hard! But she’s thoroughly unimpressive. I tanked her for a while after the Death Knight tank went down, and a Shadow Priest eventually peeled her off of me and finished her off.
I also came in second on damage, and I had rezz sickness for the first half of the fight. Really, it’s amazing we managed to kill one faction boss, let alone all four.
I did meet a nice Retadin, though. He even thanked me (the raid’s sole warlock) for summoning everyone all over the world … unlike the other Ret, who fell off the boat to Darnassus and blamed me when he died to fatigue. Because I didn’t summon him fast enough. Clearly, my fault.
I hate world PvP.